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Final Presentation: Mafia
My group decided to play the game mafia primarily because it is a fun and engaging way to get the class involved. Mafia is always a popular game which I find really interesting, particularly within the context of GIST’s section on information and noise, which was the section we drew from in our reasons for playing the game and our subsequent analyses of the process. The most interesting thing I noticed with my group was the specific reasons players gave when accusing people of being the mafia. As usual when playing this game, people made it silly and almost nonsensical by basing their accusations on arbitrary triggers, such as: “they’re quiet” or “they just have that look”.
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performance, sort of
Here is the video that I showed on the last class.
There was not a lot of audience participation needed for this one, which means I don't get to write about games in this explanation.
Sometimes it doesn't show when embedded, probably because of the privacy settings, so a link:
http://www.youtube.com/watch?v=BpbFUjypbAw